A downloadable D&D Adventure Book

A person who sets a goal to achieve at any cost is capable of absolutely anything...

LINK TO THE BOOK (PWYW): https://www.dmsguild.com/pl/product/325935/child-of-earth-a-level-1-adventure?af...

Adventure Background

Earthbury is a small, modest and fairly primitive village with a small population and just over a dozen buildings. 
Though involvement of the settlers is high, Earthbury often needs outside help netherless, mostly due to lack of food, which the village lord has to import.
This time, however, the matter does not apply to consumables ... and considering that the settlement is often visited by passing adventurers, the village ruler
decided to ask for their help...

Three-year-old girl Izel, daughter of Earthbury's lord has been kidnapped by a female child abductor Rafaela. The lord - Menelaus Kadmos - announced a reward 
for finding his child and a bonus for the abductor's head. With time, however, it turns out that the whole thing is not as simple as it seems to be.
A hideous ritual has been performed, in order to confuse those who will come for the girl's rescue...

One-shot adventure

Child of Earth is designed to be played in 3-6 hours from start to finish, with limited preparation from the Dungeon Master.

All of most important characters in the module are provided with statblocks (if they are combatant) and notes about their history, appearance and character.

Friendly for new Dungeon Masters !

  • The module includes addons in the form of distinctive notes that will make running a game easier for new and novice Dungeon Masters.
  • statblocks and descriptions of all NPCs and monsters in the module, added as appendixes at the end of the book
  • rich, informative descriptions of events

Play-tested material

The module had already been played before and properly edited, including balancing of threats and Difficulty Classes of skill checks.

Open ending

There are many ways in which the presented scenario will end. What story will You write?

Features a high-quality adventure with maps and artwork, plus downloadable high-resolution maps.
Optional maps of the Lord's Quarter available here in multiple formats

  • Recommended level: 1 (module is easy to scale up to whatever character level desired)
  • Estimated play-time: 3-6 hours
  • Difficulty: Easy-Intermediate
  • Environment: Wilderness
  • Themes: Wilderness, Social, Investigation

Extra Features

Dungeon Mastering notes & tips

A set of optional notes spread throughout the document to help new DMs run their games. They contain explanations of dealing with problematic player behavior during session, my takes on running the game and overall tips to get the game going without much stalling.


Extra Appendix about Running pre-written stuff

In 2021 Child of Earth received an update in form of a third appendix, which contained my DMing Insights on running adventure modules created by other community members, including official ones.

Additionally, I’ve added some more bits of lore and improvements, which could even further aid a Dungeon Master struggling with improvising stuff on the fly.

Dedicated Battlemaps

Designed in Dungeon Painter Studio, the book sports two detective battlemaps of the quest giver’s lair, which also serves as a bossfight map later in the game.

LINK TO THE BOOK (PWYW): https://www.dmsguild.com/pl/product/325935/child-of-earth-a-level-1-adventure?af...

Sweat Cave Studios
Published 20 days ago
StatusReleased
CategoryPhysical game
Publisher
AuthorLexior
TagsDungeons & Dragons, ttrp
Average sessionA few hours
LinksGet it on DMsGuild!

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